The CA is controlled by the following buttons:
Kill CA:
Shorter: Makes CA shorter.
Longer: Makes CA longer.
Count at recall +: (CAR+) Raise the count at which state-1
is added to the current state.
Count at recall -: (CAR-) Lower the count at which state-1
is added to the current state.
Move: CA starts moving
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Count at injury: (CAI) is the count above which injury is triggered.
Count at recall (CAR) is a the count at which state-1 is added to
the current state.
When the experiment starts a zygote is planted.
After 61 time steps the CA matures and assumes its isolated solution
(attractor). The zygote carries all the necessary information driving
the CA to its isolated solution.
Set CAR = 21; click on Kill CA
Set CAR = 17; click on Kill CA
Set CAR = 13; click on Kill CA
Set CAR = 11; click on Kill CA
The CA responds with different solutions. While at
CAR =17 the CA never dies. At CAR=13 the CA dies, plants a new zygote
which drives the CA to the same solution.(Watch the number of dead
indicator in the applet). The zygote inherits the solution from the
dying CA.
Click on ‘Move’ the CA starts moving. When reaching the border its
CAI will change and the CA will create a new solution. Set CAR <=
count (displayed in the applet). After a transient the CA will always
create a solution. Then change CAR and so on. Generally the CA will
remember where it was heading and when creating a solution it will
continue in the same direction.
Your clicks might irritate the applet thread and
it may get stuck. When this happens reload the browser page.
No matter how you annoy the CA it will always create a solution. It
may rescue itself when entering a one cell state which is either
a stem cell or a zygote . They always evolve
into solutions. The rescue set includes also the 61 states of a differentiating
isolated zygote.