Solutions

The CA is controlled by the following buttons:
Kill CA:
Shorter: Makes CA shorter.
Longer: Makes CA longer.
Count at recall +: (CAR+) Raise the count at which state-1 is added to the current state.
Count at recall -:  (CAR-) Lower the count at which state-1 is added to the current state.
Move:  CA starts moving
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Count at injury: (CAI)  is the count above which injury is triggered.
Count at recall (CAR) is a the count at which state-1 is added to the current state.

When the experiment starts  a zygote is planted. After 61 time steps the CA matures and assumes its isolated solution (attractor). The zygote carries all the necessary information driving the CA to its  isolated solution.
Set CAR =  21; click on Kill CA
Set CAR =  17; click on Kill CA
Set CAR =  13; click on Kill CA
Set CAR =  11; click on Kill CA

The CA responds with different solutions. While at CAR =17 the CA never dies. At CAR=13 the CA dies,  plants a new zygote which  drives the CA to the  same solution.(Watch the number of  dead indicator in the applet).  The zygote inherits the solution from the dying CA.

Click on ‘Move’ the CA starts moving. When reaching the border its CAI will change and the CA will create a new solution.  Set CAR  <= count (displayed in the applet). After a transient the CA will always create a solution. Then change CAR and so on. Generally the CA will remember where it was heading and when creating a solution it will continue in the same direction.

Your clicks might irritate the applet thread and it may get stuck. When this happens reload the browser page.

No matter how you annoy the CA it will always create a solution. It  may rescue itself when entering a one cell state which is either a stem cell or a zygote . They always  evolve into solutions. The rescue set includes also the 61 states of a differentiating  isolated zygote.