The CA is controlled by the following buttons:
overlapping CA are planted.
Hide CA-1 Hide CA-2
Injury: Injure CA-1
Red oval: Robot
Information: Output rates, Moods, System resources
Previous experiments introduced an optimistic robot (rule = 600) who always succeeds reaching Eden and a pessimist (rule =3) who lacks resources to leave Hell. However you could help him by raising input rates. In the present experiment the robot acts by himself and manipulates his output rates. When his resources are exhausted he reaches Hell. He then saves himself by activating rule = 600 (which is a robot prayer). In Eden he restores rule = 3 (which is utterly irrational since this will drive him to Hell). Please note that in order to reach Eden the robot has to feel pleasure and be happy. When distressed and sad he approaches Hell. If you feel like it you may injure him now and then or click on Start
Sisyphus actually knows how to proceed from Eden to Hell and vice versa. However he does not remember the route. He remembers only how to set input and output rates. This recollection is triggered in Eden or Hell. His embodied memory does not store information, rather it stores activations (triggers) of actions. Initially the two CA cycle through their n states,which are their default memory, determined by a particular rule. The setting of input and output rates modifies CA structure and carves out the route (behavior) of the robot.